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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3512
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Posted - 2014.02.24 05:16:00 -
[1] - Quote
Vegetation Monster wrote:Tectonic Fusion wrote:BPOs are for people who are too lazy to restock their basic fits. The LAV would actually make sense cuz those things are annoying to recall and pay like 30k sik every match and it dies too quickly but the rest of the stuff is stupid.
Never discount laziness. The cosmetic bit is large too.
For me, paying "real money" to get a cosmetic item that is NOT permanent is stupid. A BPO was more justifiable since you'll always have it. BPOs were the only reason I ever bought packs or AUR. I actually bought the Gamestop-Mercenary pack after seeing the Syndicate SMG in game and thinking.. "I want that!" Pre-uprising, it was this great fire-engine red color. I'm not a huge fan of the current appearance though.
The permanence is the only thing that gives it appeal (I can have that "look" forever), and in that particular case it was worth $20 to me (I didn't care about any of the other random crap in merc packs). The unfortunate part there is that the "look" changed for the worse, and it ceased to be the thing I was originally interested in getting.
I think about this when people talk about taking away BPOs from people that already have them. It's the only reason I spent money in the first place, and so getting something like AUR refund is insulting. Having them become limited-use also defeats the purpose/appeal they were originally billed under. I'd give up on the game at the point they decide to flush the items I gave them money for, especially when they sold them as "forever".
The problem now is that people like me that were only willing to pay for permanent items are no longer giving them money. Perhaps they'll eventually have some other kinds of permanent cosmetic items, like living quarters, etc.
Dren and Templar equipment stats, wrong since release.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3515
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Posted - 2014.02.24 09:16:00 -
[2] - Quote
Maken Tosch wrote:Zeylon Rho wrote:I think about this when people talk about taking away BPOs from people that already have them. It's the only reason I spent money in the first place, and so getting something like AUR refund is insulting. Having them become limited-use also defeats the purpose/appeal they were originally billed under. I'd give up on the game at the point they decide to flush the items I gave them money for, especially when they sold them as "forever".
The problem now is that people like me that were only willing to pay for permanent items are no longer giving them money. Perhaps they'll eventually have some other kinds of permanent cosmetic items, like living quarters, etc.
Which is why I ever doubt they will remove any more BPOs from our inventory other than the four BPO vehicle modules that were removed as a result of A) the initial vehicle overhaul and B) becoming absolutely useless as a result of "A". Many of the those BPOs were bought directly with cash (no aurum required) such as the Templar BPOs, the Toxin weapons, and anything else that came prepackaged in a merc pack in the Sony store. Taking those BPOs away from our inventory will no doubt equal one massive legal headache for CCP that is so big that CCP won't be able to sleep at night anymore if they do that. As for cosmetic items, I have an idea. CCP should let us: A) Allow Dust players access to the Eve Online 'Noble Exchange' (NeX) store. B) Have Dust players get eve-style avatars so that we could dress them up using the AUR items available in the NeX store. C) Let us pimp our merc quarters for once (cough)stripperpole(cough). D) A permanent paint bucket system.
I think if you could use AUR to get really large luxury quarters with bells and whistles (and theoretically get other Mercs in there), that would be kinda cool. Our quarters now are kinda pointless. Of course, the quarters in EVE are also pointless and people still can't "socialize" with their avatars in EVE on a station. So, it may not be realistic to expect all those things when they haven't pulled it off EVE-side yet.
I was a little surprised they didn't already do EVE style avatars. The tech exists, and the model currently wouldn't need to do anything aside from walk around in tiny quarters.
I don't think a permanent paint bucket system will ever happen. The selling point for most "special" items is their coloring differences. The point at which we can make our own colors not only reduces the incentive to ever buy any special item again (dried up revenue), but it means we can effectively recreate anything they've released before (Templar Suits, etc.) devaluing every special thing ever released. So, we'd either get a really really limited paint bucket that can't replicate patterns or designs for crap, or they'd be forced to seriously step up their custom suit design with logos/textures we can't make (and upgrade past special suits). Either way seems like it wouldn't happen.
There's not always much variety in "special" stuff in EVE either. Like Sarum or Tash-Murkon Magnate frigates are stat-copied recolors of an existing ship with different logos tacked on for example. One thing I do like about the recolors in EVE is that attached turrets take on the new color schemes. So many of the avatar things are kinda questionable given there's so little use for the avatars.
Dren and Templar equipment stats, wrong since release.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3522
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Posted - 2014.02.24 18:32:00 -
[3] - Quote
Might be worth adding that the "Templar" stuff in particular is special because they represent the only BPO set of stuff that didn't exist pre-uprising. Every other BPO suit or weapon you could technically get prior to when the game launched (Dren was the first BPO STD Heavy, but that Heavy type existed prior to launch).
Then AFTER the game launched with slick Gallente suits, Amarr Medium suits, etc.... they proceeded to release a bunch of packs with Caldari Assault BPO suits (Dragonfly, Covenant, Dren) that most people already had access to prior. The Dren set is particularly interesting because it has four suits... which just happen to be the same damn race/role combos everyone already had access to before launch. But the TEMPLAR... oh baby, a logi that isn't Minny and an assault that isn't Caldari.
If they were still making/releasing NEW cosmetically different STD suit BPOs, I'd probably still be giving them money. I say probably, because it would've been nice if they'd actually mixed things up a bit. They released a "blood raider" suit (covenant) that was Caldari instead of Amarr despite the fact that Blood Raider ships are Amarr. How many Caldari Assault BPO types exist relative to everything else?
I don't need another Caldari Assault BPO (I have like... 4), and I don't even play Caldari. It's also a bit stupid that the penultimate reward for recruiting 50 people to Dust happens to also be.... a Caldari suit. The other suits you can unlock through the recruit system? Also Caldari. I'm not sure what the thinking was there, but it spits on the very concept of "racial" diversity to have the BPO releases so samey. People talked about that too, but I suppose it became a non-issue when they decided no-more-BPOs.
Dren and Templar equipment stats, wrong since release.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3526
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Posted - 2014.02.24 19:43:00 -
[4] - Quote
Maken Tosch wrote:One more thing to note about the advantages of BPOs over starter fits. The starter fits have no high-slots slots for Gallente at least (not sure about the other races). BPOs have all the slots they need regardless of race.
The Starter Amarr fits have 2 highs and 0 lows. Yup.. no reps, no armor, no nothing. Go forth and armor tank without lows, Amarr!
Dren and Templar equipment stats, wrong since release.
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